- Report: DACA recipients increasingly being denied federal housing loans Friday 3:54 PM
- Chris Christie is finally getting praise—for turning down Donald Trump Friday 3:39 PM
- Net neutrality died last year. But the fight’s just begun Friday 1:18 PM
- Kim Kierkegaardashian creator says popular Twitter account ‘speaks to the duality in all of us’ Friday 1:02 PM
- Facebook admits that 6.8 million users’ private photos were exposed Friday 12:55 PM
- YouTube reviewer heads to homeless shelter to critique the food Friday 12:46 PM
- Viral video shows Brooklyn woman’s racist tirade and violent attack Friday 12:38 PM
- 7-year-old migrant girl dies in Border Patrol custody Friday 11:31 AM
- People are losing it after hearing the end of Ariana Grande’s new song ‘Imagine’ Friday 11:28 AM
- Failed Green party candidate was secretly behind this popular QAnon account Friday 11:05 AM
- Dude gets dunked on for claiming Keira Knightley’s ‘six pack’ makes her trans Friday 10:52 AM
- A theoretical tax on Bud Light has infuriated conservatives Friday 10:10 AM
- Tumblr is back on the iOS App Store as NSFW content ban looms Friday 10:10 AM
- Here’s why YouTube deleted 58 million videos and a ton of accounts Friday 9:43 AM
- The 25 worst passwords of 2018 Friday 9:27 AM
If you were hoping to play the entirety of Fallout 3 in Fallout 4, we have some bad news for you.
Making unauthorized ports of games is a risky way to spend your time. At any moment, the copyright holder might slap you with a cease and desist letter or legal action. That’s why the team behind The Capital Wasteland Project pumped the brakes on its plans to make Fallout 3 inside Fallout 4.
Bethesda, the publisher behind both games, provides modding tools that let programmers make changes to its games. Some mods are useful, adding new weapons or improving the visuals. Others are goofy, like the one that lets you run around in a Darth Vader costume in Fallout 4.
Rarer are ambitious mods that make vast changes to a game. That’s the kind of mod The Capital Wasteland Project was aiming to create. The team planned to re-build the enormous Fallout 3 using assets and tools from Fallout 4.
The only problem? It’s be a project Bethesda would have a hard time turning a blind eye toward.
In a statement posted on Twitter, the team’s project lead wrote, “After some thought it appears there is no fully legal way for us to continue developing Fallout 3 in Fallout 4.”
The specific problem stemmed from their plans to use voice acting and audio pulled directly from the original game. After consulting a lawyer and representatives from Bethesda, the team deemed that too risky. Turns out there could be major legal consequences to such a move.
The Capital Wasteland Project considered re-recording all of the audio. But when they realized they’d have to re-create the voices of celebrities like Liam Neeson, Malcolm McDowell, and Ron Perlman, they thought the game would lose too much of its original charm.
“If at any point in the future it becomes fully legal for us to continue working with the blessing of Bethesda and [parent company] Zenimax,” he wrote, “we will.”
For now, your best bet for playing a souped-up version of Fallout 3 is to add graphics-enhancing mods to the original.