- How to stream Eagles vs. Ravens in NFL preseason action 4 Years Ago
- How to create your very own Instagram hoax 4 Years Ago
- ‘Spider-Man’ fans want to ‘storm’ Sony’s office in New York to protest him leaving the MCU 4 Years Ago
- White House proposing ‘Minority Report’-style office to use data to predict crime 4 Years Ago
- Streamer OnlyUseMeBlade accused of sexually assaulting a sleeping woman 4 Years Ago
- How to stream Raiders vs. Packers in NFL preseason action Today 10:07 AM
- Say hello to ‘antira,’ the far-right’s answer to antifa Today 9:28 AM
- Bernie Sanders proposes sweeping plan to combat climate change Today 9:11 AM
- Is ‘Save Spider-Man from Sony’ fueled by pro-Disney bots? Today 8:41 AM
- ‘Jawline’ takes a stunning look at influencers and the social media gold rush Today 7:00 AM
- Here’s what’s coming and going on Netflix in September 2019 Today 6:58 AM
- The biggest conspiracy theories around Area 51 Today 6:30 AM
- How to listen to YouTube music in the background on your phone Today 6:00 AM
- Lyft received a whopping 7 sexual assault lawsuits in a day Wednesday 10:00 PM
- High school reopens investigation into Nazi salute video after other racist videos emerge Wednesday 7:14 PM
Even snowballs can be deadly in Grand Theft Auto
Maybe it’s time to give up on anything in San Andreas being cute or innocent.
What we didn’t know is these events also demonstrate that in GTA Online, snowballs can apparently kill. Or make hipsters so angry that they beat each other unconscious. Thanks to a YouTuber who goes by the name Merfish, we have proof.
Maybe those were actually iceballs. You know, when someone makes a nice, round ball of snow, cups it in their hands until the outer layer melts a little, and then then lets the outside freeze again before they smack you in the head with it?
Although, in GTA Online, proper iceballs probably blow up cars or something.
Screengrab via Merfish/YouTube
Dennis Scimeca was the Daily Dot's gaming reporter until 2016. He loves first-person shooters, role-playing games, and massively multiplayer online games. His work has appeared in Salon, NPR, Ars Technica, Kotaku, Polygon, Gamasutra, GamesBeat, Paste, and Mic.