The early days of VR are supposed to be messy.
On Sep 28, 2015 by Dennis Scimeca
Virtual reality viewers will catch all the eyerolls and nose scratches that TV viewers miss.
On Sep 27, 2015 by Kate Conger
The new input devices for the Oculus Rift make the triple-A grade.
On Sep 25, 2015 by Dennis Scimeca
The virtual living room is certainly less messy than my real one.
On Sep 25, 2015 by Taylor Hatmaker
ILXxLAB has paved the way to our living within a 'Star Wars' movie.
No one wants to empty their virtual wallet.
On Sep 24, 2015 by Taylor Hatmaker
Tried-and-true strategies for triple-A game development can be useless in VR game design.
On Sep 24, 2015 by Dennis Scimeca
Now, Altspace is everywhere.
On Sep 15, 2015 by Taylor Hatmaker
Tiny jolts of electricity can control your muscles.
On Sep 3, 2015 by Selena Larson
People are beginning to wrap their heads about what virtual reality may actually accomplish.
On Aug 19, 2015 by Dennis Scimeca
The magazine fails its readers with the representation of VR.
On Aug 6, 2015 by Selena Larson
Talent from Pixar is leading the Oculus charge for non-gaming VR entertainment.
On Jul 29, 2015 by Dennis Scimeca
The Oculus Rift ushers in a new era of gameplay.
On Jul 19, 2015 by Mike Wehner
We finally have an idea as to how consumer VR might play out.
On Jun 13, 2015 by Dennis Scimeca
Yes, this is real.
On Jun 12, 2015 by Eric Geller