- Major protests in Lebanon triggered by plan to tax WhatsApp calls 4 Years Ago
- Frank Ocean’s $60 HIV prevention drug-themed shirts called tone-deaf Today 12:49 PM
- ‘Joker’ stairs latest Instagram spot; locals joke about potential robberies Today 10:30 AM
- PewDiePie banned in China after reacting to Winnie the Pooh memes Today 8:46 AM
- How to stream Cowboys vs. Eagles on Sunday Night Football Today 7:00 AM
- How to stream Chargers vs. Titans in Week 7 Today 6:00 AM
- 13 spooky romance games for adults Today 6:00 AM
- How to stream ‘Power’ season 6, episode 9 Today 5:00 AM
- How to stream Impact Wrestling’s Bound For Glory Today 5:00 AM
- How to stream Bills vs. Dolphins in Week 7 Today 4:30 AM
- How to stream Jaguars vs. Bengals in Week 7 Today 4:00 AM
- How to stream Texans vs. Colts in Week 7 Today 3:00 AM
- How to stream Manchester United vs. Liverpool Saturday 10:00 PM
- Man dragged for recording, posting video of neighbor being ‘killed’ instead of helping Saturday 4:14 PM
- How to stream Saints vs. Bears in Week 7 Saturday 3:25 PM
Film-quality Grand Theft Auto V graphics mod takes PC mods to a whole new level
The game already looked great on PC. This mod makes it look like a movie.
The first thing you’ll say when you see this Grand Theft Auto V graphics mod is, “Are you freaking kidding me?”
Martin Bergman refers to his photorealistic graphics mod for the PC version of GTA V as “Toddyhancer.” As this short clip about Toddyhancer’s “filmic mode” demonstrates, the mod is almost too good to believe.
Just to make sure that this wasn’t actually footage of someone driving a car on a stretch of road that only looked like something out of Los Santos, we jumped into the Xbox One version of the game to find the road seen in the Toddyhancer test.
The Xbox One version of GTA V doesn’t look as good as the PC version, but you can still get a sense of the graphics that Bergman started with to better understand how amazing his photorealistic graphics mod truly is.
The Toddyhancer mod is essentially a set of post-processing filters, similar to how the SweetFX Shader Suite allows gamers to make adjustments to a variety of graphics settings in order to tweak their quality. The post-processing slows down the frame rate by between 15 and 20 frames per second, Bergman wrote in the Reddit thread where he first revealed Toddyhancer.
Bergman has also shared screenshots of what he’s labeled an old build. If this is “old,” imagine what “new” will look like.
Dennis Scimeca was the Daily Dot's gaming reporter until 2016. He loves first-person shooters, role-playing games, and massively multiplayer online games. His work has appeared in Salon, NPR, Ars Technica, Kotaku, Polygon, Gamasutra, GamesBeat, Paste, and Mic.