According to the leak, each of Destiny’s three character classes will be given an entirely new subclass, in the The Taken King expansion. That means additional abilities and new styles of play to master. There will be new Strike missions and new maps for the Crucible multiplayer mode. There was no mention of new story missions in the leak, but that’s a given, likely tied thematically to the new Raid that will introduce Oryx, Destiny’s biggest baddie yet.
Destiny’s first two expansions, The Dark Below and House of Wolves, were a miss and a hit respectively. They each cost $20, and House of Wolves included substantially more content, which explains in large part the difference in critical reaction between them. We don’t know precisely how much content will be included in The Taken King, but Kotaku is reporting the price point is $40.
This is another example of the challenge Bungie has in walking the line between the PC and console gaming worlds with Destiny. A World of Warcraft player wouldn’t bat an eye at a $40 expansion. Console first-person shooter players, on the other hand, are more used to $15 map pack expansions.
The PlayStation and Xbox audiences will be looking carefully at the total content offered by the first and second expansions combined, and comparing that sum to what’s offered by The Taken King, by way of arguing over whether the price of admission is worth it.
The leaked release date for The Taken King is Sept. 15. Bungie will undoubtedly confirm this for us at E3, when we get a first-hand look at the new content.
Illustration via Activision