Assassin’s Creed Chronicles: China sneaks into stealth platformer territory

Will the move from action game to stealth platformer draw new players into Assassin’s Creed?

 

Dennis Scimeca

Internet Culture

Published Apr 21, 2015   Updated May 29, 2021, 12:42 am CDT

The newest Assassin’s Creed game is reminiscent of platformers like Mark of the Ninja and Deadlight, which puts it in some very good company.

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Assassin’s Creed Chronicles: China is a very different take on the franchise. Stealth still looks like a central premise, but rather than being an action game, Chronicles: China is a platformer with some 3D elements, or a “2.5D platformer.” And rather than being a game that touts photorealism and intense detail, Assassin’s Creed Chronicles: China is drawn in a watercolor style.

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Chronicles: China takes place during the 16th century, when the Ming Dynasty is collapsing. Assassin Shao Jun has returned home to China, to carry out a bloody vendetta. She doesn’t have to rely on stealth in her quest for vengeance. The combat in Chronicles: China is reportedly very bloody, and very satisfying.

Assassin’s Creed Chronicles: China is available today on the Xbox One and PlayStation 4, and will be released on PC tomorrow, for $10. 

Screengrab via Assassin’s Creed/YouTube

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*First Published: Apr 21, 2015, 4:19 pm CDT