- The ’24 hours to respond’ meme holds celebrities to a higher standard Monday 8:46 PM
- Twitter users miss the kids who walked in on their dad’s interview Monday 8:40 PM
- ‘The Thing About Men’ Twitter hashtag is full of sarcasm and misogyny Monday 7:27 PM
- This woman said Hillary Clinton losing the 2016 election gave her PTSD, and people are furious Monday 6:45 PM
- Vanessa Bryant files a lawsuit against helicopter company after deaths of Kobe and Gianna Monday 5:49 PM
- Michael Jordan cries at Kobe Bryant memorial, jokes about creating a new meme Monday 4:43 PM
- Woman’s boyfriend says it’s him or the frogs—Reddit says choose the frogs Monday 4:22 PM
- Greyhound buses will no longer allow Border Patrol checks Monday 4:04 PM
- ‘Eat Them To Defeat Them’ is oddly about vegetables—not about eating the rich Monday 3:26 PM
- Marco Rubio mocked for filming talking while driving socialism critique Monday 2:54 PM
- QAnon believer asks Trump’s campaign press secretary who Q is Monday 2:36 PM
- Octavia Spencer has discovered ‘Ma’ memes—and she can’t get enough Monday 2:09 PM
- Meet the anti-Greta Thunberg, a climate ‘skeptic’ funded by the oil industry Monday 1:12 PM
- Harvey Weinstein convicted of rape and sexual assault Monday 12:56 PM
- Senator calls Facebook’s current election disinformation efforts ‘inadequate’ in letter Monday 12:11 PM
HTC’s Vive VR system goes on pre-order Feb. 29
And the race to the release of virtual reality is officially on.
Get ready for your wallet to be a heck of a lot lighter if you want to get on board with room-scale VR.
Hot on the heels of Oculus opening pre-orders for the Oculus Rift on Jan. 6, HTC CEO Cher Wang has announced that pre-orders for the Vive virtual reality system will open on Feb. 29. according to The Telegraph.
That means we’ll also likely find out the price for the PC-based virtual reality solution. And Vive, developed by HTC in partnership with Valve Software, could be priced even higher than the $600 Rift.
While the Rift is designed to primarily to support seated VR experiences using an Xbox One control pad, the Vive is designed for room-scale VR in which the user is standing and has more freedom of movement.
That means the Vive requires a pair of sensors to read the dimensions of a room and a pair of hand controllers for the user—control pads don’t work as well when you’re standing up. That’s a significant amount of additional hardware besides the Vive headset itself, and there’s no reason to expect it will be cheap.
HTC recently unveiled an upgrade to the first-generation Vive hardware at the 2015 Game Developers Conference. The upgrade includes a forward-facing camera so the user can switch between the real and virtual worlds while they are inside a VR simulation. The hand controllers have also been updated.
Illustration via HTC
Dennis Scimeca was the Daily Dot's gaming reporter until 2016. He loves first-person shooters, role-playing games, and massively multiplayer online games. His work has appeared in Salon, NPR, Ars Technica, Kotaku, Polygon, Gamasutra, GamesBeat, Paste, and Mic.