This is your life with 1 second of Internet lag

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Try to keep up.

Oculus Rift may represent the bleeding edge in virtual reality gear, but it can also be used to explore the limits of today’s Web technology—especially those constraints we take for granted.

Take Internet lag, for example, the obnoxious delay between cause and effect that any veteran of online gaming or video chat knows all too well. So, a fiber broadband provider that offers speeds “up to 1000 Mbit/s,” sought to demonstrate just what a difference a fraction of a second can make when it comes to streaming data. In the video below, volunteers strap on Oculus headsets wired to display images slightly desynchronized from the world itself, then try to dance in a group, go bowling, or (most dangerously) cook a meal.

What do we learn from this? Mainly that our natural senses, whatever their imperfections, do a pretty good job of keeping us properly oriented in space-time. Also, there’s nothing easy about experiencing daily life on a minor delay, especially when it comes to Ping-Pong. With wearable tech bridging the gap between cyberspace and meatspace, mitigating that disruption is crucial.

Photo via umeaenergi/YouTube   

virtual reality
Mark Zuckerberg tried out Sony's VR project before acquiring Oculus Rift
Facebook CEO Mark Zuckerberg recently purchased the Oculus Rift for an astonishing $2 billion. It seems, however, that he was scoping out the competition right before his purchase, most notably Sony’s Project Morpheus.
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